tag:blogger.com,1999:blog-8728313260302675808.post3821717058534343465..comments2024-02-15T02:20:37.710-06:00Comments on My Dice Hate Me!: My first battle against the new Space Wolf codex!Meatballhttp://www.blogger.com/profile/18392265613551149975noreply@blogger.comBlogger10125tag:blogger.com,1999:blog-8728313260302675808.post-66125909487863527842009-09-18T16:13:34.547-05:002009-09-18T16:13:34.547-05:00Nice battle report, thanks for the inside scoop on...Nice battle report, thanks for the inside scoop on the latest in the 40kverse.Gyrohttp://www.blogger.com/profile/12349008639954236034noreply@blogger.comtag:blogger.com,1999:blog-8728313260302675808.post-53434217665012412192009-09-19T20:07:44.216-05:002009-09-19T20:07:44.216-05:00Thanks alot for the Bat rep and the insight into t...Thanks alot for the Bat rep and the insight into the new SW codex. The little diagrams are great also!Pacifichttp://www.blogger.com/profile/16474407197167592680noreply@blogger.comtag:blogger.com,1999:blog-8728313260302675808.post-25284578662451338012009-09-28T20:56:42.204-05:002009-09-28T20:56:42.204-05:00your opponants army broke the rules in several dif...your opponants army broke the rules in several different ways. you cant use Grimnar and Stormcaller in the same army (they have the same saga), Terminators are not troop choices (cant believe you didn't realize that) and you can only have one lone wolf (hence the 'lone' part) in any given army.Charleshttp://www.blogger.com/profile/14239427156726885376noreply@blogger.comtag:blogger.com,1999:blog-8728313260302675808.post-20271829115213663532009-09-28T20:59:51.783-05:002009-09-28T20:59:51.783-05:00and on a 2nd note... if you have a squad of all te...and on a 2nd note... if you have a squad of all terminators, no two can have the same wargear. i have a feeling your local game store owner never really read his codex.Charleshttp://www.blogger.com/profile/14239427156726885376noreply@blogger.comtag:blogger.com,1999:blog-8728313260302675808.post-64444947451864670492009-09-28T23:20:17.399-05:002009-09-28T23:20:17.399-05:00I can confirm that he never fully read the codex a...I can confirm that he never fully read the codex as we played the game the day he recieved it. The Grimnar and Stormcaller thing may be correct as far as I know. They are Wolf Guard terminators and I did read that with Grimnar Wolf Guard do infact count as troops. So unless I seriously misread Grimnar's rules he was ok taking them as troops. <br><br>For you mentioning that you can't believe I didn't realize it, what is so odd about it? If I play Dark Angels I can field an entire army of Terminators as troop choices with the Master of the Death wing as my HQ. From how I read Grimnar's rules it appears to me that Wolf Guard are troop choices with him in the army.<br><br>The Lone wolf means they are the last of thier original pack so they must go it alone on the battle. I don't remember seeing any limit on the number of lone wolves just that they have to be a single unit. He ran two single lone wolves near each other. Again I didn't fully read the codex but I don't remember seeing a rule that limited them to 1 per army.<br><br>I do now know of the Terminator rule but only because it was in the White Dwarf Battle Report. I didn't read the whole codex and my buddy only read through it while he waited for me to get to the store. <br><br>It was his first game with the new dex and I am sure after a more thorough read he will better know the rules. I myself will know them once I purchase my book later this week. So if he messed a few things up no biggie, the game was fun none the less and he got to see how some of the units perform in his new army.<br><br>-BJBJhttp://www.blogger.com/profile/18392265613551149975noreply@blogger.comtag:blogger.com,1999:blog-8728313260302675808.post-47642360464448404012009-10-01T16:50:02.424-05:002009-10-01T16:50:02.424-05:00Ok so I got a better look at the codex and let me ...Ok so I got a better look at the codex and let me tell you what I found. Before I do that I do want to apologize for sounding like an ass in my last post but I was having a bad day and took my frustration out on my blog.<br><br>You absolutely can have Grimnar and Njal in the same army. If you read on page 69 it talks about not having characters with the same saga, but it also mentions that special characters are exempt from this rule, so fielding both is in fact legal.<br><br>Terminators and Troop choices, this too is possible in the new codex. It is covered in Logan Grimnar's rules (page 82 according to my notes)under the heading of Wolf Lord: This allows you to field Wolf Guard as troops and since Wolf Guard can wear Terminator Armor it is possible to have Terminators as a troops choice.<br><br>Under the Lone Wolf rules, there is nowhere at all that is says you can only have one Lone Wolf. They can't be part of a unit but there is no 0-1 unit limit for Lone Wolves you so can take two separate Lone Wolfs as 2 separate units.<br><br>As to the last one about the weapon options for terminators, I could not find that anywhere in the rules section. I am not saying it doesn't exist as it is also referenced in the White Dwarf battle report, I just can't find the rule for it.<br><br>Anyway I just wanted to clarify that while my buddy's army may have violated the weapon option rules, from what I have read everything else he did was legal.<br><br>-BJBJhttp://www.blogger.com/profile/18392265613551149975noreply@blogger.comtag:blogger.com,1999:blog-8728313260302675808.post-75671893190443435052009-10-04T16:04:52.660-05:002009-10-04T16:04:52.660-05:00Hi!Great read by the way, your buddy did fine, no ...Hi!<br><br>Great read by the way, your buddy did fine, no rules violated. And eventhough you lost I like your BT list.<br><br>The rule Charles referred to is "The leaders of the Pack" rule on page 81 of the new codex, just under the force organisation chart. However, since wolf guard are not considered characters they need not abide by this rule. Then again, if you take fluff into consideration you can always opt to do so anyway :)<br><br>/MMMonoManualhttp://www.blogger.com/profile/02835111526646920556noreply@blogger.comtag:blogger.com,1999:blog-8728313260302675808.post-31712429710159007362009-10-04T16:46:33.586-05:002009-10-04T16:46:33.586-05:00Thanks, I love my Templars. I am still trying out ...Thanks, I love my Templars. I am still trying out some variations of the list trying to see what performs best for me. I am in love with the Marshal with dual lightning claws though.BJhttp://www.blogger.com/profile/18392265613551149975noreply@blogger.comtag:blogger.com,1999:blog-8728313260302675808.post-49978962750597891272009-10-06T22:12:24.453-05:002009-10-06T22:12:24.453-05:00Yeah, the 'no-dupes' rule in the SW 'd...Yeah, the 'no-dupes' rule in the SW 'dex refers to your HQ choices; you can't have two with identical configurations.<br><br>Lone Wolves? No limit on the number, but they are always solo. You can't join them with an IC or anything like that. Honestly, they're kind of beastly, and I'm looking forward to probably running 3 of them.<br><br>Sagas are a one-per-army, UNLESS special characters.<br><br>The batrep...not bad at all. Pictures are a major requirement, though it would've been nice to be able to zoom in on them. They were a little harder to decode without larger shots.<br><br>One question...why not the Vow that grants you re-rolls in assault? It seems like the most reliably useful one you can get. If I recall correctly, the 'witch' vow gets you an extra move at the start of the game if the enemy brought psykers, which is cool when it happens. then again, I'm not so up-and-up on the Black Templar dex.<br><br>On your list...<br>The drop-podding troops squad seems a bit out of place. I'd almost suggest a second drop-podding dread, and recommend multi-melta/heavy flamer for them. If you're going to get a good, close drop you might as well take the top weapons for point-blank range.<br><br>Past that, I'd take lascannons over plasma cannons for your in-the-back camping squads. Most of the time you'll get more mileage ouut of the las for sniping things, as a good measure can minimize the impact of blast weapons like the plasma cannon.Raptor1313http://www.blogger.com/profile/16909802419382710809noreply@blogger.comtag:blogger.com,1999:blog-8728313260302675808.post-66664640112173429172009-10-06T22:31:45.216-05:002009-10-06T22:31:45.216-05:00Raptor1313,Thanks for the post. I usually do take ...Raptor1313,<br><br>Thanks for the post. I usually do take the Accept any challenge vow that gives you the re-rolls to hit. I changed because I was afraid of the Space Wolf pyschic powers. I have already changed back vows. <br><br>I like the idea of a 2nd dred but I have to pick one up first. I am thinking of ordering the Templar Venerable Dred from FW. I am also considering adding an assault squad instead of the drop pod unit.<br><br>Yeah I already switched out my plasma cannon for a lascannon for my 2nd small unit. The plasma just was not very effective for me at all in this game as well as others I have played.<br><br>Again thanks for reading the blog and thank you for your ideas on my army list, they are always appreciated.<br><br>-BJBJhttp://www.blogger.com/profile/18392265613551149975noreply@blogger.com